﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace lumo.input
{
    /// <summary>
    /// Trigger interface.
    /// </summary>
    public interface IThumbstick : IInputObject
    {
        /// <summary>
        /// A Thumbstick
        /// </summary>
        Vector2 Vector { get; }

        /// <summary>
        /// Reverse the X Axis
        /// </summary>
        bool ReverseX { get; set; }

        /// <summary>
        /// Reverse the Y Axis
        /// </summary>
        bool ReverseY { get; set; }
    }
}
